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Computerspiel 1 Digitalisierung 1 Digitization 1 Electronic Banking 1 Electronic banking 1 Gamification 1 Savings 1 Sparen 1 Video game 1 badges elements 1 challenges elements 1 digital banking gamification 1 interest in saving 1 level elements 1
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CC license 1 Free 1
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Article 1
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Article in journal 1 Aufsatz in Zeitschrift 1
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English 1
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Aulia, Meidina Rosa 1 Listiawati, Rodiana 1 Marbun, Jhonny 1 Rimenda, Tetty 1
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ASEAN marketing journal : Association of Southeast Asian Nations marketing journal 1
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ECONIS (ZBW) 1
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Gamification : saving in digital banking is like playing a game
Rimenda, Tetty; Aulia, Meidina Rosa; Listiawati, Rodiana; … - In: ASEAN marketing journal : Association of Southeast … 14 (2022) 2, pp. 211-220
Manuscript type: Research Paper Research Aims: The purpose of this paper is to explore the effect of gamification, such as badges, elements and challenges that are applied to banking features, on customers' intention to save Design/methodology/approach: This research explores how gamification is...
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