Wezel, M.C. van; Eck, N.J.P. van - Erasmus University Rotterdam, Econometric Institute - 2005
Learning, Markov Decision Processes, Dynamic Programming, Neural
Networks, Game Playing, Gaming, Othello.
1 Introduction
Many …-
rial search problems such as computer game playing (see, e.g., [9]). One of the
most convincing applications is TD …