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isPartOf:"Kreativwirtschaft : Design, Mode, Medien, Games, Kommunikation, kulturelles Erbe"
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Computerspiel
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Video game
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Deutschland
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Germany
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Mediennutzung
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Branchenentwicklung
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Computer industry
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German
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Bremer, Thomas
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Busch, Carsten
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Sommer, Julia
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Strippgen, David
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Kreativwirtschaft : Design, Mode, Medien, Games, Kommunikation, kulturelles Erbe
Journal of business research : JBR
28
Journal of advertising : official publication of the American Academy of Advertising
24
Technological forecasting & social change : an international journal
21
Journal of consumer behaviour : an international research review
16
Computer games as educational and management tools : uses and approaches
14
International journal of advertising : the quarterly review of marketing communications
14
Journal of interactive marketing : a quarterly publication from the Direct Marketing Educational Foundation
13
Young consumers : insight and ideas for responsible marketers
13
The business of gamification : a critical analysis
12
Journal of sport management : the official journal of the North American Society of Sport Management
11
Transforming gaming and computer simulation technologies across industries
11
Journal of retailing and consumer services
10
Psychology & marketing
10
Sport marketing quarterly : preferred journal of the Sport Marketing Association
10
Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group
9
Journal of marketing communications
9
Research policy : policy, management and economic studies of science, technology and innovation
9
Medienwirtschaft : MW ; Perspektiven der digitalen Transformation
8
Spielend die Zukunft gewinnen : Wachstumsmarkt elektronische Spiele
8
Springer eBook Collection
8
Information systems research : ISR
7
International journal of e-business research : an official publication of the Information Resources Management Association
7
International journal of research in marketing : IJRM ; official journal of the European Marketing Academy
7
Journal of management information systems : JMIS
7
Neo-simulation and gaming toward active learning
7
Research
7
SpringerLink / Bücher
7
Creativity and innovation management
6
Journal of advertising research
6
Management science : journal of the Institute for Operations Research and the Management Sciences
6
The journal of media economics
6
Application of gaming in new media marketing
5
Discussion papers / CEPR
5
ERIM report series research in management
5
Electronic commerce research
5
European Sport management quarterly : ESMQ
5
International journal of electronic commerce : IJEC
5
International journal of innovation management
5
International journal of sports marketing & sponsorship
5
International journal on media management : JMM
5
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ECONIS (ZBW)
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Silver Gamer : das Potential digitaler Spiele für die Generation 60+
Busch, Carsten
;
Sommer, Julia
- In:
Kreativwirtschaft : Design, Mode, Medien, Games, …
,
(pp. 144-149)
.
2011
Persistent link: https://www.econbiz.de/10009236112
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2
Game Technologies im Umbruch : die Kontinentalplatten der Computerspieleindustrie driften
Strippgen, David
- In:
Kreativwirtschaft : Design, Mode, Medien, Games, …
,
(pp. 138-143)
.
2011
Persistent link: https://www.econbiz.de/10009236113
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3
Gameshtw : elektronische Spiele als Gegenstand der Lehre und Forschung
Bremer, Thomas
- In:
Kreativwirtschaft : Design, Mode, Medien, Games, …
,
(pp. 128-131)
.
2011
Persistent link: https://www.econbiz.de/10009236115
Saved in:
4
Spielen in Deutschland : Spielverhalten der deutschen Bevölkerung
Bremer, Thomas
;
Busch, Carsten
;
Sommer, Julia
- In:
Kreativwirtschaft : Design, Mode, Medien, Games, …
,
(pp. 120-127)
.
2011
Persistent link: https://www.econbiz.de/10009236116
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