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~person:"Kaimann, Daniel"
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Computerspieleindustrie
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Video game industry
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Kaimann, Daniel
Cox, Joe
5
Prescott, Julie
4
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Teipen, Christina
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Barczak, Gloria
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Boschma, Ron
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Czarnota, Jedrzej
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Dymek, Mikolaj
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Styhre, Alexander
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Sutton, Robert I.
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Ablewski, Szymon
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CIE working paper series
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Journal of consumer behaviour : an international research review
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Managerial and decision economics : MDE ; the international journal of research and progress in management economics
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ECONIS (ZBW)
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Identifying preferences and heterogeneity of consumers in multiplayer video games
Kaimann, Daniel
;
Maraun, Nadja
;
Cox, Joe
-
2016
Persistent link: https://www.econbiz.de/10011458157
Saved in:
2
The interaction of signals : a fuzzy set analysis of the video game industry
Kaimann, Daniel
;
Cox, Joe
-
2014
Persistent link: https://www.econbiz.de/10010413855
Saved in:
3
Variety in the video game industry : an empirical study of the Wundt curve
Kaimann, Daniel
;
Stroh-Maraun, Nadja
;
Cox, Joe
- In:
Managerial and decision economics : MDE ; the …
39
(
2018
)
3
,
pp. 354-362
Persistent link: https://www.econbiz.de/10011969012
Saved in:
4
How do reviews from professional critics interact with other signals of product quality? : evidence from the video game industry
Cox, Joe
;
Kaimann, Daniel
- In:
Journal of consumer behaviour : an international …
14
(
2015
)
6
,
pp. 366-377
Persistent link: https://www.econbiz.de/10011508877
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