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~person:"Bouncken, Ricarda B."
~person:"Cox, Joe"
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Bouncken, Ricarda B.
Cox, Joe
Castronova, Edward
20
Ward, Michael R.
14
Sreejesh, S.
9
Storz, Cornelia
9
Claussen, Jörg
8
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7
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6
Ciari, Lorenzo
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6
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5
Cauberghe, Verolien
5
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5
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5
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5
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5
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CIE working paper series
3
Handbook on the economics of leisure
1
Interkulturelle Kooperation : wissenschaftliche Jahrestagung der Gesellschaft für Wirtschafts- und Sozialkybernetik vom 6. und 7. Oktober 2005 in Greifswald
1
Journal of cultural economics
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Kooperation und Konkurrenz
1
Managerial and decision economics : MDE ; the international journal of research and progress in management economics
1
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1
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1
The Entrepreneurship-Innovation-Marketing Interface : proceedings of the Symposium, Karlsruhe
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ECONIS (ZBW)
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1
Identifying preferences and heterogeneity of consumers in multiplayer video games
Kaimann, Daniel
;
Maraun, Nadja
;
Cox, Joe
-
2016
Persistent link: https://www.econbiz.de/10011458157
Saved in:
2
The interaction of signals : a fuzzy set analysis of the video game industry
Kaimann, Daniel
;
Cox, Joe
-
2014
Persistent link: https://www.econbiz.de/10010413855
Saved in:
3
The signaling effect of critics : evidence from a market for experience goods
Cox, Joe
;
Kaimann, Daniel
-
2013
Persistent link: https://www.econbiz.de/10010194473
Saved in:
4
What makes a blockbuster video game? : an empirical analysis of US sales data
Cox, Joe
- In:
Managerial and decision economics : MDE ; the …
35
(
2014
)
3
,
pp. 189-198
Persistent link: https://www.econbiz.de/10010344774
Saved in:
5
The economics of the video-gaming leisure market
Cox, Joe
- In:
Handbook on the economics of leisure
,
(pp. 407-427)
.
2011
Persistent link: https://www.econbiz.de/10009505772
Saved in:
6
Purchasing power parity and cultural convergence : evidence from the global video games market
Cox, Joe
- In:
Journal of cultural economics
32
(
2008
)
3
,
pp. 201-214
Persistent link: https://www.econbiz.de/10003752481
Saved in:
7
Machtumkehr in Projektnetzwerken der Computer- und Videospielindustrie
Bouncken, Ricarda B.
;
Müller-Lietzkow, Jörg
- In:
Kooperation und Konkurrenz
,
(pp. 75-120)
.
2007
Persistent link: https://www.econbiz.de/10003506166
Saved in:
8
Vertikale Erweiterung der Wertschöpfungskette : das zweischneidige Schwert der Zusammenarbeit der Filmwirtschaft mit der Computer- und Videospielindustrie
Müller-Lietzkow, Jörg
;
Bouncken, Ricarda B.
- In:
Medienwirtschaft : MW ; Perspektiven der digitalen …
3
(
2006
)
2
,
pp. 6-19
Persistent link: https://www.econbiz.de/10003338045
Saved in:
9
Internationalisierung in der Computer- und Videospielindustrie : Erfolg durch interkulturelle Teams?
Müller-Lietzkow, Jörg
;
Bouncken, Ricarda B.
- In:
Interkulturelle Kooperation : wissenschaftliche …
,
(pp. 227-239)
.
2006
Persistent link: https://www.econbiz.de/10003484656
Saved in:
10
Is there a first-mover advantage in the market for Japanese video game systems?
Cox, Joe
- In:
The Asia Pacific journal of economics and business : APJEB
10
(
2006
)
1
,
pp. 18-33
Persistent link: https://www.econbiz.de/10003388746
Saved in:
11
Collaboration for innovation : a case-study in the entertainment-industry
Bouncken, Ricarda B.
- In:
The Entrepreneurship-Innovation-Marketing Interface : …
,
(pp. 307-324)
.
2005
Persistent link: https://www.econbiz.de/10002684734
Saved in:
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