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We examine an experimental gift exchange game in which the players can improve upon theunique no-gifts equilibrium through cooperative gift giving. The main feature of the study is thatthere are two different types of gift exchange, which we call simple and complex exchange,respectively. Complex...
Persistent link: https://www.econbiz.de/10010324744
This paper investigates whether transactions where the buyer (or the seller) always moves first, andthe seller (or the buyer) always moves second in the exchange gives higher payoffs than exchangesin which it is randomly determined who moves first. We examine the effect of two...
Persistent link: https://www.econbiz.de/10010324922
We examine an experimental gift exchange game in which the players can improve upon theunique no-gifts equilibrium through cooperative gift giving. The main feature of the study is thatthere are two different types of gift exchange, which we call simple and complex exchange,respectively. Complex...
Persistent link: https://www.econbiz.de/10011256587
We examine an experimental gift exchange game in which the players can improve upon the unique no-gifts equilibrium through cooperative gift giving. The main feature of the study is that there are two different types of gift exchange, which we call simple and complex exchange, respectively....
Persistent link: https://www.econbiz.de/10005209458
This paper investigates whether transactions where the buyer (or the seller) always moves first, and the seller (or the buyer) always moves second in the exchange gives higher payoffs than exchanges in which it is randomly determined who moves first. We examine the effect of two treatment...
Persistent link: https://www.econbiz.de/10005450718
This paper investigates whether transactions where the buyer (or the seller) always moves first, andthe seller (or the buyer) always moves second in the exchange gives higher payoffs than exchangesin which it is randomly determined who moves first. We examine the effect of two...
Persistent link: https://www.econbiz.de/10011256061
Conditions for the emergence of cooperation in a spatial common-pool resource game are studied. This combines in a unique way local and global interactions. A fixed number of harvesters are located on a spatial grid. Harvesters choose among three strategies: defection, cooperation, and...
Persistent link: https://www.econbiz.de/10010312430
We study the conditions for the emergence of cooperation in a spatial common-pool resource game. We consider three types of agents: cooperators, defectors and enforcers. The role of enforcers is to punish defectors for overharvesting the resource. Agents are located around a circle and they only...
Persistent link: https://www.econbiz.de/10010312507
A system of tradable permits in the standard setting is effective in attaining the policy objective with regard to pollution reduction at the least cost. This outcome is challenged in case of a tradable permit system in a federal state with individual states having discretionary power regarding...
Persistent link: https://www.econbiz.de/10010261286
In the standard setting a system of tradable permits is effective and cost-efficient in attaining the policy objective of pollution reduction. This outcome is challenged in case of a tradable permit system in a federal system/constitution with individual states having discretionary power...
Persistent link: https://www.econbiz.de/10010274927