Showing 1 - 10 of 16
In this paper, we address the problem of convergence to Nash equilibria in games with rewards that are initially unknown and which must be estimated over time from noisy observations. These games arise in many real-world applications, whenever rewards for actions cannot be prespecified and must...
Persistent link: https://www.econbiz.de/10010857365
In this paper, we address the problem of convergence to Nash equilibria in games with rewards that are initially unknown and which must be estimated over time from noisy observations. These games arise in many real-world applications, whenever rewards for actions cannot be prespecified and must...
Persistent link: https://www.econbiz.de/10010533717
We show how to combine Bayes nets and game theory to predict the behavior of hybrid systems involving both humans and automated components. We call this novel framework “Semi Network-Form Games,” and illustrate it by predicting aircraft pilot behavior in potential near mid-air collisions. At...
Persistent link: https://www.econbiz.de/10014184300
Under its conventional positive interpretation, game theory predicts that the mixed strategy profile of players in a particular noncooperative game will fall within some set determined by the game, e.g., the set of Nash equilibria of that game. Profiles outside of that set are implicitly...
Persistent link: https://www.econbiz.de/10014194362
Conventionally, game theory predicts that the joint mixed strategy of players in a noncooperative game will satisfy some equilibrium concept. Relative probabilities of the joint strategies satisfying the concept are unspecified, and all strategies not satisfying it are assigned probability zero....
Persistent link: https://www.econbiz.de/10014216189
We introduce a framework that explains non-rationality in non-repeated games. In our framework a player i adopts a binding "persona" - a temporary utility function --- that they honestly signal before play. By adopting a "non-rational" persona, i may cause changes in their opponents' behavior...
Persistent link: https://www.econbiz.de/10014216272
It is well-known that a player in a noncooperative game can benefit by publicly restricting his possible moves before play begins. We show that, more generally, a player may benefit by publicly committing to pay an external party an amount that is contingent on the game's outcome. We explore...
Persistent link: https://www.econbiz.de/10013083961
We introduce a modification to the two-timescale games studied in the evolution of preferences (EOP) literature. In this modification, the strategic process occurring on the long timescale is learning by an individual across his or her lifetime, not natural selection operating on genomes over...
Persistent link: https://www.econbiz.de/10013008782
In Newcomb's paradox you choose to receive either the contents of a particular closed box, or the contents of both that closed box and another one. Before you choose, a prediction algorithm deduces your choice, and fills the two boxes based on that deduction. Newcomb's paradox is that game...
Persistent link: https://www.econbiz.de/10012715217
We examine the potential for a simple auction to allocate arrival slots during Ground Delay Programs (GDP's) more efficiently than the currently used sys- tem. The analysis of these auctions uses Predictive Game Theory (PGT) Wolpert and Bono (2010a,b), a new approach that produces a probability...
Persistent link: https://www.econbiz.de/10013093563