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We consider a voluntary contributions game, in which players may punish others after contributions are made and observed. The productivity of contributions, as captured in the marginal-per-capita return, differs among individuals, so that there are two types: high and low productivity. Every two...
Persistent link: https://www.econbiz.de/10003882556
We consider a voluntary contributions game, in which players may punish others after contributions are made and observed. The productivity of contributions, as captured in the marginal-per-capita return, differs among individuals, so that there are two types: high and low productivity. Every two...
Persistent link: https://www.econbiz.de/10012710692
We conduct an experiment to examine the role of retribution and deterrence in motivating third party punishment. In particular, we consider how the role of these two motives may differ according to whether a third party is a group or an individual. In a one-shot prisoner's dilemma game with...
Persistent link: https://www.econbiz.de/10013055387
Punishment can lose its legitimacy if the enforcer can profit from delivering punishment. We examine how justification can promote the legitimacy of punishment in a one-shot sender-receiver game where an independent third party can punish the sender upon seeing whether the sender lied. Most...
Persistent link: https://www.econbiz.de/10013058646
This paper investigates how punishment promotes cooperation when the punishment enforcer is independent of its proposer. In a prisoner's dilemma experiment, compared with the case when the implicated parties are allowed to punish each other, cooperation is lower when the enforcement of...
Persistent link: https://www.econbiz.de/10013092277
Using a dataset for a demographically representative sample of the Dutch population, containing a revealed preference risk attitude measure, as well as very detailed information about participants’ religious background, we study three issues raised in previous literature. First, we find strong...
Persistent link: https://www.econbiz.de/10014165772
We report results from three well-known experimental paradigms, where we use time, rather than money, as the salient component of subjects’ incentives. The three experiments, commonly employed to study social preferences, are the dictator game, the ultimatum game and the trust game. All...
Persistent link: https://www.econbiz.de/10014166253
This article examines the properties of independent-private-value all-pay and winner-pay auctions when there are multiple units sold. We study bidding behavior, efficiency, and revenue in a set of 23 experimental sessions. Our data show that the all-pay auction and the winner-pay auction are...
Persistent link: https://www.econbiz.de/10014111529
To boost employees' performance, firms often offer monetary bonuses when production goals are reached. However, the available evidence indicates that the particular level at which a goal is set is critical to the effectiveness of this practice. Goals must be challenging yet achievable. Computing...
Persistent link: https://www.econbiz.de/10013005041
One of the main challenges for monetary economics is to explain the use of assets that are dominated in rate-of-return as media of exchange.We use experimental methods to study howa fiat money might come to be used in transactions when an identically marketable, dividend-bearing asset, a consol,...
Persistent link: https://www.econbiz.de/10013039913