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In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are...
Persistent link: https://www.econbiz.de/10011324926
We consider the problem of ranking sets of objects, the members of which are mutually compatible. Assuming that each object is either good or bad, we axiomatically characterize a cardinality-based rule which arises naturally in this dichotomous setting.
Persistent link: https://www.econbiz.de/10005094665
In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are...
Persistent link: https://www.econbiz.de/10005230874
Persistent link: https://www.econbiz.de/10001773834
Persistent link: https://www.econbiz.de/10001900644
In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are...
Persistent link: https://www.econbiz.de/10011601129
In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are...
Persistent link: https://www.econbiz.de/10014071904
A symmetric network consists of a set of positions and a set of bilateral links between these positions. Examples of such networks are exchange networks, communication networks, disease transmission networks, control networks etc. For every symmetric network we define a cooperative transferable...
Persistent link: https://www.econbiz.de/10010325263
For cooperative games with transferable utility, convexity has turned out to be an important and widely applicable concept.Convexity can be defined in a number of ways, each having its own specific attractions.Basically, these definitions fall into two categories, namely those based on a...
Persistent link: https://www.econbiz.de/10011090592
Fall back equilibrium is a refinement of the Nash equilibrium concept. In the underly- ing thought experiment each player faces the possibility that, after all players decided on their action, his chosen action turns out to be blocked. Therefore, each player has to decide beforehand on a back-up...
Persistent link: https://www.econbiz.de/10011090602