Showing 1 - 10 of 17,060
Persistent link: https://www.econbiz.de/10011710141
We provide an abstract framework for submodular mean field games and identify verifiable sufficient conditions that allow to prove existence and approximation of strong mean field equilibria in models where data may not be continuous with respect to the measure parameter and common noise is...
Persistent link: https://www.econbiz.de/10012803218
An information-theoretic thought experiment is developed to clarify why the maximum entropy methodology is appropriate for predicting the equilibrium state of economic systems. As a first step, object allocation problems, modeled as knapsack problems, are shown to be equivalent to congestion...
Persistent link: https://www.econbiz.de/10009532152
We provide an abstract framework for submodular mean field games and identify verifiable sufficient conditions that allow to prove existence and approximation of strong mean field equilibria in models where data may not be continuous with respect to the measure parameter and common noise is...
Persistent link: https://www.econbiz.de/10012819025
How to allocate vaccines over heterogeneous individuals is one of the important policy decisions in pandemic times. This paper develops a procedure to estimate an individualized vaccine allocation policy under limited supply, exploiting social network data containing individual demographic...
Persistent link: https://www.econbiz.de/10012621136
How to allocate vaccines over heterogeneous individuals is one of the important policy decisions in pandemic times. This paper develops a procedure to estimate an individualized vaccine allocation policy under limited supply, exploiting social network data containing individual demographic...
Persistent link: https://www.econbiz.de/10012667928
different from the case of ex post firm symmetry. The key properties of the game are submodularity (R&D decisions are strategic …
Persistent link: https://www.econbiz.de/10010291048
This paper introduces cooperative games arising from multi-depot Chinese postman problems and explores the properties of these games. A multi-depot Chinese postman problem (MDCP) is represented by a connected (di)graph G, a set of k depots that is a subset of the vertices of G, and a...
Persistent link: https://www.econbiz.de/10011091508
Abstract A Chinese postman (CP) game is induced by a a weighted undirected, connected graph in which the edges are identified as players and a vertex is chosen as post-office location. Granot and Granot (2012) characterized graphs that give rise to CP games that are balanced. This note completes...
Persistent link: https://www.econbiz.de/10011092295
A connected graph G=(V,E), a vertex in V and a non-negative weight function defined on Ecan be used to induce Chinese postman and traveling salesman (cooperative) games. A graph G=(V,E) is said to be locally (respectively, globally) Chinese postman balanced (respectively, totally balanced,...
Persistent link: https://www.econbiz.de/10011092684