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We introduce a model of a local public goods economy with a continuum of agents and jurisdictions with finite but unbounded populations, where the set of possible projects for each jurisdiction/club is unrestricted in size. Under boundedness of per capita payoffs, which simply ensures that equal...
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We consider a model of a local public goods economy with differentiated crowding that distinguishes between the tastes and crowding characteristics of agents. Crowding characteristics are those aspects of an agent that have a direct external effect on other members of the coalition to which he...
Persistent link: https://www.econbiz.de/10010898162
The 'crowding types' model of a local public goods economy makes a distinction between crowding effects and tastes of agents. Decentralization of the core is possible both with anonymous admission prices that depend only on publicly observable information and, when technology is linear, with...
Persistent link: https://www.econbiz.de/10005608933
We introduce a model of a local public goods economy with a continuum of agents and jurisdictions with finite but unbounded populations, where the set of possible projects for each jurisdiction/club is unrestricted in size. Under boundedness of per capita payoffs, which simply ensures that equal...
Persistent link: https://www.econbiz.de/10008521761
We consider a model in which there is uncertainty over when a one-shot game will be played. We show how a mechanism designer can implement desirable outcomes in certain economic games by manipulating only the probability that the game is played in a given round while leaving all other aspects of...
Persistent link: https://www.econbiz.de/10005369246
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