Showing 1 - 10 of 29
Sneaking is common in nest-building fish with paternal care, but the role of nest-opening size in protecting against entry by sneaker males has never been tested before. Using the sand goby (Pomatoschistus minutus), a fish with exclusive paternal care, experimental manipulations of nest openings...
Persistent link: https://www.econbiz.de/10008553907
To test if an increased sperm competition risk affects male behavior and mating decisions of both sexes, we performed two experiments using the sand goby, Pomatoschistus minutus, a nest-building fish with exclusive paternal care. In our first experiment, a nest-holding male, with a confined...
Persistent link: https://www.econbiz.de/10008577352
In fish, brood cycling parental males sometimes eat some or all of their eggs, a behavior termed filial cannibalism. We tested predictions of filial cannibalism models related to the cost of parental care in the male sand goby, Pomatoschistus minutus, by increasing the parental effort (fanning...
Persistent link: https://www.econbiz.de/10008581502
Persistent link: https://www.econbiz.de/10005337099
Persistent link: https://www.econbiz.de/10005347223
Persistent link: https://www.econbiz.de/10005151587
Persistent link: https://www.econbiz.de/10011654587
We study stochastic linear programming games: a class of stochastic cooperative games whose payoffs under any realization of uncertainty are determined by a specially structured linear program. These games can model a variety of settings, including inventory centralization and cooperative...
Persistent link: https://www.econbiz.de/10011209326
This paper examines the impact of group purchasing organizations (GPOs) on healthcare-product supply chains. The supply chain we study consists of a profit-maximizing manufacturer with a quantity-discount schedule that is nonincreasing in quantity and ensures nondecreasing revenue, a...
Persistent link: https://www.econbiz.de/10010990404
We investigate cost-sharing mechanisms for scheduling cost-sharing games. We assume that the demand is general—that is, each player can be allocated one of several levels of service. We show how to design mechanisms for these games that are weakly group strategyproof, approximately...
Persistent link: https://www.econbiz.de/10011052563