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For games with a non-empty core the Alexia value is introduced, a value which averages the lexicographic maxima of the core. It is seen that the Alexia value coincides with the Shapley value for convex games, and with the nucleolus for strongly compromise admissible games and big boss games. For...
Persistent link: https://www.econbiz.de/10009018761
<Para ID="Par1">In this paper sequencing situations with Just-in-Time (JiT) arrival are introduced. This new type of one-machine sequencing situations assumes that a job is available to be handled by the machine as soon as its predecessor is finished. A basic predecessor dependent set-up time is incorporated in...</para>
Persistent link: https://www.econbiz.de/10011152072
This paper deals with interactive multiple fund investment situations, in which investors can invest their capital in a number of funds. The investors, however, face some restrictions. In particular, the investment opportunities of an investor depend on the behaviour of the other investors....
Persistent link: https://www.econbiz.de/10010847551
In this paper, we characterise the compromise value of a game as the barycentre of the edges of its core cover. For this, we introduce the τ* value, which extends the adjusted proportional rule for bankruptcy situations and coincides with the compromise value on a large class of games....
Persistent link: https://www.econbiz.de/10010847623
This paper deals with interactive multiple fund investment situations, in which investors can invest their capital in a number of funds. The investors, however, face some restrictions. In particular, the investment opportunities of an investor depend on the behaviour of the other investors....
Persistent link: https://www.econbiz.de/10010949983
In this paper, we characterise the compromise value of a game as the barycentre of the edges of its core cover. For this, we introduce the τ* value, which extends the adjusted proportional rule for bankruptcy situations and coincides with the compromise value on a large class of games....
Persistent link: https://www.econbiz.de/10010999662
Persistent link: https://www.econbiz.de/10005598307
Persistent link: https://www.econbiz.de/10005598310
Persistent link: https://www.econbiz.de/10005755689
This paper analyzes processing problems and related cooperative games. In a processing problem there is a finite set of jobs, each requiring a specific amount of effort to be completed, whose costs depend linearly on their completion times. The main feature of the model is a capacity...
Persistent link: https://www.econbiz.de/10008483174