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1. Introduction -- 2. Matrices and systems of equations -- 3. Linear algebra : applications -- 4. Linear programming -- 5. Functions of one variable -- 6. Functions of one variable : applications -- 7. Systems of equations, differentials and derivatives -- 8. Taylor series -- 9. Vectors -- 10....
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This paper develops a simple “instant-response” model of strategic behavior where players can react instantly to changing circumstances, but at the same time face some inertia after changing action. The framework is used to reconsider the folk theorem and, in particular, the role of the key...
Persistent link: https://www.econbiz.de/10005370918
In this paper we examine the relationship between sunk costs, market structure and welfare in a dynamic duopoly model. We consider a model in which two firms make sequential capacity choices and then play a continuous time game in outputs. It is assumed that the equilibria in the quantity choice...
Persistent link: https://www.econbiz.de/10005065752
This paper provides a review of some recent results on implementation in incomplete information environments. This literature is concerned with characterizing the class of social choice functions that can be implemented as equilibrium outcomes of appropriately constructed games. Different game...
Persistent link: https://www.econbiz.de/10005608904
This paper characterizes long-run outcomes for broad classes of symmetric games, when players select actions on the basis of average historical performance. Received wisdom suggests that when agent's interests are partially opposed, behavior is excessively competitive: "keeping up with the...
Persistent link: https://www.econbiz.de/10008483515
In this paper, the authors develop a model of strategic behavior in continuous time games of complete information, which includes conventional repeated games in discrete time as a special case. The model developed here admits a very large class of strategies that allows one to extend the...
Persistent link: https://www.econbiz.de/10005124796