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We study cooperative games with transferable utility and limited cooperation possibilities. The focus is on communication structures where the set of players forms a circle, so that the possibilities of cooperation are represented by the connected sets of nodes of an undirected circular graph....
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We show that the Copeland solution is equivalent to the minisum principle which requires to choose the candidate(s) who beat all remaining contenders in the smallest total number of steps.
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In the literature, various models of games with restricted cooperation can be found. In those models, instead of allowing for all subsets of the set of players to form, it is assumed that the set of feasible coalitions is a subset of the power set of the set of players. In this paper, we...
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