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This note analyzes a two-player all-pay auction with incomplete information. More precisely, one bidder is uncertain about the size of the initial advantage of his rival modeled as a head start in the auction.
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We consider a two-player contest model in which breakthroughs arrive according to privately observed Poisson processes. Each player’s process continues as long as she exerts costly effort. The player who collects the most breakthroughs until a predetermined deadline wins a prize.
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We consider a two-player all-pay auction with symmetric independent private values that are uniformly distributed. The designer chooses the size of a head start that is given to one of the players. The designer’s objective is to maximize a convex combination of the expected highest effort and...
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This paper presents a strategic model of risk-taking behavior in contests. Formally, we analyze an n-player winner-take-all contest in which each player decides when to stop a privately observed Brownian motion with drift. A player whose process reaches zero has to stop. The player with the...
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Mobilde Endgeräte halten immer stärker Einzug in den beruflichen Alltag. Beispielsweise wird mittlerweile die Warenannahme in vielen Betrieben über Tablets abgewickelt oder die Nachbestellung von Waren aus den Supermarktregalen wird über mobile Endgeräte ausgeführt. Diese Entwicklung weg...
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