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We consider a model in which there is uncertainty over when a one-shot game will be played. We show how a mechanism designer can implement desirable outcomes in certain economic games by manipulating only the probability that the game is played in a given round while leaving all other aspects of...
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Can the author always design a game form so that all its Bayesian equilibrium outcomes are either interim individually rational efficient or interim envy-free efficient in asymmetric information economies? The author shows that the answer is no. Given that such games exist in complete...
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