Showing 1 - 10 of 326
This paper experimentally examines behavior in a two-player game of attack and defense of a weakest-link network of targets, in which the attacker’s objective is to successfully attack at least one target and the defender’s objective is diametrically opposed. We apply two benchmark contest...
Persistent link: https://www.econbiz.de/10008671693
We study (anti-) coordination problems in networks in a laboratory experiment. Partici- pants interact with their neighbours in a fixed network to play a bilateral (anti-) coordination game. Our main treatment variable is the extent to which players are heterogeneous in the number of connections...
Persistent link: https://www.econbiz.de/10008467327
We present a simple procedure that selects the strategies most likely to be played by inexperienced agents who interact in one shot 2x2 matching pennies games. As a first step we axiomatically describe players’ beliefs. We find the minimax regret criterion to be the simplest functional form...
Persistent link: https://www.econbiz.de/10005385407
This article examines behavior in the two-player, constant-sum Colonel Blotto game with asymmetric resources in which players maximize the expected number of battlefields won. The experimental results support all major theoretical predictions. In the auction treatment, where winning a...
Persistent link: https://www.econbiz.de/10005034634
We study extrapolation between games in a laboratory experiment. Participants in our experiment first play either the dominance solvable guessing game or a Coordination version of the guessing game for five rounds. Afterwards they play a 3x3 normal form game for ten rounds with random matching...
Persistent link: https://www.econbiz.de/10008828406
Repeated experiments with a time span of one week between repetitions are used in order to test two related hypotheses …
Persistent link: https://www.econbiz.de/10011155374
experiments with two and four subjects, which were conducted repeatedly three times at intervals of one week. Partner and stranger … treatments were employed to control for group composition effects. All the experiments were carried out without providing …
Persistent link: https://www.econbiz.de/10011202962
Nash proposed an interpretation of mixed strategies as the average pure-strategy play of a population of players randomly matched to play a normal-form game. If populations are finite, some equilibria of the underlying game have no such corresponding “mass-action” equilibrium. We show that...
Persistent link: https://www.econbiz.de/10008872223
Imperfect private monitoring in an infinitely repeated discounted Prisoner’s Dilemma played on a communication network is studied. Players observe their direct neighbors’ behavior only, but communicate strategically the repeated game’s history throughout the network. The delay in receiving...
Persistent link: https://www.econbiz.de/10008674329
The best shot game applied to networks is a discrete model of many processes of contribution to local public goods. It has generally a wide multiplicity of equilibria that we refine through stochastic stability. In this paper we show that, depending on how we define perturbations, i.e. the...
Persistent link: https://www.econbiz.de/10008674338