Showing 1 - 10 of 194
Maskin and Tirole have defined payoff-relevant states in discrete time dynamic games with observable actions in terms of a partition of the set of histories. Their proof that this partition is unique cannot be applied, when action spaces are infinite or when players are unable to condition on...
Persistent link: https://www.econbiz.de/10004961363
In a Bayesian game some players might receive a noisy signal regarding the specific game actually being played before it starts. We study zero-sum games where each player receives a partial information about his own type and no information about that of the other player and analyze the impact...
Persistent link: https://www.econbiz.de/10004999115
The aim of this paper is twofold. Starting from the population dynamics literature, which usually finds the resulting distribution of a trait in a population, according to some parents' preferences, I answer the inverted question: Which preference function would yield into a given trait...
Persistent link: https://www.econbiz.de/10011268210
Several relaxations of Nash equilibrium are shown to exist in strategic games with discontinuous payoff functions. Those relaxations are used to extend and unify several recent results and link Reny's better-reply security condition [Reny, P.J. (1999). On the existence of Pure and Mixed Strategy...
Persistent link: https://www.econbiz.de/10010555547
CWPE0619 (EPRG0602) Xinmin Hu and Daniel Ralph (Feb 2006) Using EPECs to model bilevel games in restructured electricity markets with locational prices We study a bilevel noncooperative game-theoretic model of electricity markets with locational marginal prices. Each player faces a bilevel...
Persistent link: https://www.econbiz.de/10005647496
We study the properties of generalized stochastic gradient (GSG) learning in forwardlooking models. We examine how the conditions for stability of standard stochastic gradient (SG) learning both di1er from and are related to E-stability, which governs stability under least squares learning. SG...
Persistent link: https://www.econbiz.de/10005647409
This paper studies finitely repeated games with semi-standard monitoring played in pure strategies. In these games, each player's action set is endowed with a partition, and the equivalence classes of the actions played are publicly observed. We characterize the limit set of equilibrium payoffs...
Persistent link: https://www.econbiz.de/10008679896
This paper examines repeated implementation of a social choice function (SCF) with infinitely-lived agents whose preferences are determined randomly in each period. An SCF is repeated-implementable in (Bayesian) Nash equilibrium if there exists a sequence of (possibly history-dependent)...
Persistent link: https://www.econbiz.de/10008558554
This paper studies equilibrium selection in supermodular games based on perfect foresight dynamics. A normal form game is played repeatedly in a large society of rational agents. There are frictions: opportunities to revise actions follow independent Poison processes. Each agent forms his belief...
Persistent link: https://www.econbiz.de/10005463493
This paper considers a adjustment process in a society with a continuum of agents. Each agent takes an action upon entry and commits to it until he is replaced by his successor at a stochastic point in time. In this society, rationality is common Knowledge, but beliefs may not be coordinated...
Persistent link: https://www.econbiz.de/10005622972