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It has been demonstrated that users occasionally innovate. However, it can now be observed that even end-consumers act as a source novel product designs. A case study of a firm, and “its” consumers - from the computer games industry - illustrates how sourcing of consumer knowledge has...
Persistent link: https://www.econbiz.de/10005839234
knowledge institutes in Finland and the Netherlands. Three questions – relevant for innovation policies - constitute the central … Innovation Surveys we find that foreign firms in the Netherlands are less likely to co-operate with domestic public knowledge … partners. This raises the issue whether Finnish innovation policies with a strong focus on R&D co-operation provide incentives …
Persistent link: https://www.econbiz.de/10005627316
We conjecture that the Research and Development (R&D) subsidiary of a Multinational Enterprise (MNE) can be potentially embedded in three different networks viz. the science base of the home country, the science base of the host country, and/or the internal knowledge network of sister...
Persistent link: https://www.econbiz.de/10010610504