Showing 1 - 10 of 38
a team of test developers working in a wiki environment / Anna Filipi, Sophie Lissonnet -- A use case for ontology …
Persistent link: https://www.econbiz.de/10011727608
1. A Communities of practice approach to management knowledge dissemination / Joanne Roberts -- 2. Sharing knowledge through communities of practice / Eduardo Campos, Carlos Moreno, Reinaldo Landaeta -- 3. Communities of practice as work teams to knowledge management / Celia Zárraga-Oberty --...
Persistent link: https://www.econbiz.de/10011727017
1. A benchmarking study on organizational creativity practices in high technology industries / Fernando Sousa, Ileana Monteiro -- 2. Integrating technology with the creative design process / Joshua Fairchild ... [et al.] -- 3. Problem-solving style, problem complexity and knowledge generation /...
Persistent link: https://www.econbiz.de/10011727098
1. Information systems success and failure--two sides of one coin, or different in nature? : an exploratory study / Jeremy Fowler, Pat Horan -- 2. Achieving sustainable tailorable software systems by collaboration between end-users and developers / Jeanette Eriksson, Yvonne Dittrich -- 3....
Persistent link: https://www.econbiz.de/10011726116
requirements engineering, software engineering, process and frameworks, productivity technologies, and enterprise systems … Testing Technologies for Globalization of Software Engineering and Productivity -- 6. Story Card Process Improvement Framework …. Software Product Lines to Faster Achieving Productivity -- 10. Comprehensive Software Industry Analysis Model (CSIAM) -- 11 …
Persistent link: https://www.econbiz.de/10011726206
This book provides an overview of data mining technology and how it is applied in a business environment. It describes the corresponding data mining methodologies that are used to solve a variety of business problems which enhance firm-level efficiency in a less technical, more managerial style....
Persistent link: https://www.econbiz.de/10011725954
"This book explores advances in interactions between computers and humans, their aesthetic appeal, ease of use, and learnability that are made possible due to the creation of user interfaces result in further progress in science, aesthetics, and practical applications. It discusses concepts that...
Persistent link: https://www.econbiz.de/10012393310
In order to effectively use games in the classroom, teachers and parents need to agree on games' positive functions toward students' learning, decide and select good educational games relevant to content and tasks in the classroom, and disseminate their acquired knowledge into the teaching...
Persistent link: https://www.econbiz.de/10011726837
"This book gives in-depth coverage of state-of-the-art research on virtual community participation,covering the concept of virtual community participation, followed by several streams of virtual community participation theories"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011727362
"This book encompasses a wide variety of research approaches and theoretical stances,that are united in their contributions to the study of the burgeoning field of knowledge intensive organizations"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011726189