Showing 1 - 10 of 191
1. Intelligent manufacturing and manufacturing intelligence -- 2. Knowledge-based system -- 3. Intelligent agents and multi-agent systems -- 4. Data mining and knowledge discovery -- 5. Computational intelligence -- 6. Business process modeling and information systems modeling -- 7. Sensor...
Persistent link: https://www.econbiz.de/10011726419
"This book examines modern artificial intelligence to display how it may be applied to computer games. It spans the divide that exists between the academic research community working with advanced artificial intelligence and the games programming community which must create and release new and...
Persistent link: https://www.econbiz.de/10011725844
This book provides models of various economic and financial issues while using computational intelligence as a foundation. The scope of this volume comprises finance, economics, management, organizational theory and public policies. It explains the ongoing and novel research in this field, and...
Persistent link: https://www.econbiz.de/10011725906
"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust...
Persistent link: https://www.econbiz.de/10011726124
"This book applies the principles of research in the study of human cognition to games, with chapters representing 15 different disciplines in the learning sciences (psychology, serious game design, educational technology, applied linguistics, instructional design, eLearning, computer...
Persistent link: https://www.econbiz.de/10011726800
In order to effectively use games in the classroom, teachers and parents need to agree on games' positive functions toward students' learning, decide and select good educational games relevant to content and tasks in the classroom, and disseminate their acquired knowledge into the teaching...
Persistent link: https://www.econbiz.de/10011726837
"This book addresses the major challenges associated with adopting digital games into a standard curriculum, providing fresh perspectives from current practitioners in the education field"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011727739
"This book focuses on new developments in computational intelligence in areas such as forecasting, scheduling, production planning, inventory control, and aggregate planning, among others. It provides cutting-edge knowledge on information technology developments for both researchers and...
Persistent link: https://www.econbiz.de/10011726145
Section 1. Recognizing Emotions -- 1. Emotional Modeling in an Interactive Robotic Head -- 2. Automatic Detection of Emotion in Music: Interaction with Emotionally Sensitive Machines -- 3. Facial Expression Analysis, Modeling and Synthesis: Overcoming the Limitations of Artificial Intelligence...
Persistent link: https://www.econbiz.de/10011726208
From theoretical and practical viewpoints, the application of intelligent software agents is a topic of major interest. There has been a growing interest not only in new methodologies for development of intelligent software agents, but also the way in which these methodologies can be supported...
Persistent link: https://www.econbiz.de/10011726309