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This paper aims to measure skill and chance in different versions of online poker, using the best-fit Elo algorithm …"), as well as different levels of stakes. Given the richness of online poker data, it is possible to isolate the impact of …
Persistent link: https://www.econbiz.de/10012545951
courts. We apply the method to large datasets of various two-player games (e.g. chess, poker, backgammon, tetris). Our … findings indicate that most popular online games, including poker, are below the threshold of 50% skill and thus depend pre …-dominantly on chance. In fact, poker contains about as much skill as chess when 3 out of 4 chess games are replaced by a coin flip. …
Persistent link: https://www.econbiz.de/10011853167
This paper investigates whether the strategic behavior of expected utility players differs from that of non-expected utility players in the context of incomplete information games where players can choose mixed strategies. Two conditions are identified where uncertainty-averse non-expected...
Persistent link: https://www.econbiz.de/10011688280