Showing 1 - 10 of 482
The theory of drift (Binmore and Samuelson 1999) concerns equilibrium selection in which second-order disturbances may have first-order effects in the emergence of one equilibrium over the other. We provided experimental evidence with human players supporting the model in Caminati, Innocenti and...
Persistent link: https://www.econbiz.de/10010835981
The experiment disentangles communication and social effect in face-to-face communication. The results question the previous interpretation of communication effects in ultimatum bargaining, and suggest that separate processes, both of a strategic and of an affective-social nature induce...
Persistent link: https://www.econbiz.de/10005416806
We investigate the decisions of individuals in simple and complex environments. We use a version of the Guessing Game (Beauty-contest Game) as a vehicle for our investigation, employing mathematically talented students. We find that our subjects think in complex environments more carefully...
Persistent link: https://www.econbiz.de/10010835751
We investigate the implications of waiting time on the decision to punish in a power-to-take experiment. We find that (a) waiting reduces the overall probability of destroying and (b) responders destroy more often in response to higher take rates when the waiting time is longer.
Persistent link: https://www.econbiz.de/10010835937
The experiment disentangles communication and social effect in face-to-face communication. The results question the previous interpretation of communication effects in ultimatum bargaining, and suggest that separate processes, both of a strategic and of an affective-social nature induce...
Persistent link: https://www.econbiz.de/10010836065
We explore facets of conditional cooperation in a public goods game. First, we replicate the Fischbacher, Gächter and Fehr (2001) result that the majority of subjects in public goods experiments are conditional cooperators. Next, given that the majority of subjects in our study are conditional...
Persistent link: https://www.econbiz.de/10005094638
We investigate the decisions of individuals in simple and complex environments. We use a version of the Guessing Game (Beauty-contest Game) as a vehicle for our investigation, employing mathematically talented students. We find that our subjects think in complex environments more carefully...
Persistent link: https://www.econbiz.de/10005094705
We build on Van Huyck, Gillette and Battalio (1992) and examine the efficacy of credible assignments in a stag-hunt type coordination game with two Pareto-ranked equilibria, one payoff dominant and the other risk dominant. The majority of our subjects fail to coordinate to the payoff dominant...
Persistent link: https://www.econbiz.de/10005094760
We study learning in a simulated tournament using an inter-generational framework. Here a group of subjects are recruited into the lab and play the stage game for 10 rounds. After his participation is over, each player is replaced by another player, his laboratory descendant, who then plays the...
Persistent link: https://www.econbiz.de/10005196499
Experimental evidence suggests the size of the foregone outside option of the first mover does not affect the behavior of the second mover in the lost wallet game. In this paper we experimentally compare the behavior of subjects when they face an outside option with unequal payoffs, i.e., the...
Persistent link: https://www.econbiz.de/10008562829