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A usual explanation to low levels of contribution to public goods is the fear of getting the sucker's payoff (cooperation by the participant and defection by the other players). In order to disentangle the effect of this fear from other motives, we design a public good game where people have an...
Persistent link: https://www.econbiz.de/10008563190
This paper studies the impact of financially rewarding good deeds on self-licensing. We run a between-subjects experiment comprised of an adapted dictator game preceded by paid and unpaid pro-environmental tasks. We find that prefacing the dictator game with an unpaid good deed seems to...
Persistent link: https://www.econbiz.de/10010693314