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We study the consequences of a solidarity property that specifies how a value for cooperative games should respond if some player forfeits his productivity, i.e., becomes a null player. Nullified solidarity states that in this case either all players weakly gain together or all players weakly...
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We replace the axiom of fairness used in the characterization of the Myerson value (Myerson, 1977) by fairness for neighbors in order to characterize the component-wise egalitarian solution. When a link is broken, fairness states that the two players incident to the link should be affected...
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This paper examines zero-sum games that are based on a cyclic preference relation defined over undistinguished actions. For each of these games, the set of Nash equilibria is characterized. When the number of actions is odd, a unique Nash equilibrium is always obtained. On the other hand, in the...
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