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Cooperation structures without any a priori assumptions on the combinatorial structure of feasible coalitions are studied and a general theory for marginal values, cores and convexity is established. The theory is based on the notion of a Monge extension of a general characteristic function,...
Persistent link: https://www.econbiz.de/10008494819
We present an axiomatization of the entropy of capacities defined on set systems which are not necessarily the whole power set, but satisfy a condition of regularity. This entropy encompasses the definition of Marichal and Roubens for the entropy of capacities. Its axiomatization is in the...
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In this paper, we present a generalization of the concept of balanced game for finite games. Balanced games are those having a nonempty core, and this core is usually considered as the solution of the game. Based on the concept of k-additivity, we define the so-called k-balanced games and the...
Persistent link: https://www.econbiz.de/10005023356
An extension to the classical notion of core is the notion of k-additive core, that is, the set of k-additive games which dominate a given game, where a k-additive game has its Möbius transform (or Harsanyi dividends) vanishing for subsets of more than k elements. Therefore, the 1-additive core...
Persistent link: https://www.econbiz.de/10009249574
The implementation of Sustainable Development (SD) within an Organization is a difficult task. This is due to the fact that it is difficult to deal with conflicting and incommensurable aspects such as environmental, economic and social dimensions. In this paper we have used a Multi-Criteria...
Persistent link: https://www.econbiz.de/10010588355
The coalition formation problem in an economy with externalities can be adequately modeled by using games in partition function form (PFF games), proposed by Thrall and Lucas. If we suppose that forming the grand coalition generates the largest total surplus, a central question is how to...
Persistent link: https://www.econbiz.de/10010597621
Myerson (1977) used graph-theoretic ideas to analyze cooperation structures in games. In his model, he considered the players in a cooperative game as vertices of a graph, which undirected edges defined their communication possibilities. He modified the initial games taking into account the...
Persistent link: https://www.econbiz.de/10008865159