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<italic>This paper analyses whether the video game industries in the main video game hubs in Australia and Canada have the attributes of creative clusters. Three components are analysed: (1) The significance of cross-fertilization with other creative fields in the emergence and growth of the cluster;...</italic>
Persistent link: https://www.econbiz.de/10011104648
New media is part of the new information economy, and its roots lie in computer graphics and in creative specialized services used in motion picture production, advertising, and other programming especially for television. This paper examines the similarities and differences between Canada's...
Persistent link: https://www.econbiz.de/10010623349