Showing 1 - 10 of 62
We study framing effects in repeated social dilemmas by comparing payoff-equivalent Give- and Take-framed public goods games under varying matching mechanisms (Partners or Strangers) and levels of feedback (Aggregate or Individual). In the Give-framed game, players contribute to a public good,...
Persistent link: https://www.econbiz.de/10011709858
We use experimental methods to investigate whether pledges of commitment can improve cooperation in endogenously-formed partnerships facing a social dilemma. Treatments vary in terms of the individual's: (1) opportunity to commit to their partner; (2) the cost of dissolving committed...
Persistent link: https://www.econbiz.de/10011709878
The ability to punish free-riders can increase the provision of public goods. However, sometimes, the benefit of increased public good provision is outweighed by the costs of punishments. One reason a group may punish to the point that net welfare is reduced is that punishment can express anger...
Persistent link: https://www.econbiz.de/10011709915
joint decisions inside the institution are made based on the plurality voting rule. We show that, comparing to the unanimity … voting rule, the plurality rule results in a significant and large decrease in the institution initiation rate, along with a … choice of the voting rule does not significantly affect the average contribution level or efficiency. …
Persistent link: https://www.econbiz.de/10011852718
In an experimental study, we compare individual willingness to cooperate in a public good game after an initial team contest phase. While players in the treatment setup make a conscious decision on how much to invest in the contest, this decision is exogenously imposed on players in the control...
Persistent link: https://www.econbiz.de/10012227697
contributions and condition additional contributions on the cooperation of others. This study presents results from experiments in …. Results reveal that when the multiple threshold design is combined with a completion benefit, overall contributions and … the multiple threshold design are not significantly different from a constant marginal benefit design. In addition …
Persistent link: https://www.econbiz.de/10012227699
This paper reconsiders evidence from experimental common pool resource games from the perspective of a model of payoff sampling. Despite being parameter-free, the model is able to replicate some striking features of the data, including single-peaked frequency distributions, the persistent use of...
Persistent link: https://www.econbiz.de/10011709853
We studied how communication media affect trust game play. Three popular media were considered: traditional face-to-face, Facebook groups, and anonymous online chat. We considered post-communication changes in players' expectations and preferences, and further analyzed the contents of group...
Persistent link: https://www.econbiz.de/10013200046
This paper investigates how different message structures impact communication strategy as well as sender and receiver behavior. Specifically, we focus on comparing communication games with messages stating an intention versus a request. Our experimental results show that when a game includes...
Persistent link: https://www.econbiz.de/10013200074
likely participated in previous experiments. It is an important methodological question to know whether participants that …
Persistent link: https://www.econbiz.de/10013200080