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Standard equilibrium concepts in game theory find it difficult to explain the empirical evidence from a large number of static games, including the prisoners' dilemma game, the hawk-dove game, voting games, public goods games and oligopoly games. Under uncertainty about what others will do in...
Persistent link: https://www.econbiz.de/10012982373
Standard equilibrium concepts in game theory find it difficult to explain the empirical evidence from a large number of static games, including the prisoner's dilemma game, the hawk-dove game, voting games, public goods games and oligopoly games. Under uncertainty about what others will do in...
Persistent link: https://www.econbiz.de/10011384070
We present experimental results on the role of beliefs in the cognitive ability of others in a problem involving backward induction. Using a modified version of the so-called race game, our design allows the effects of a player’s own inability to perform backward induction to be separated from...
Persistent link: https://www.econbiz.de/10011709281
I introduce axiomatically infinite sequential games that extend Kuhn’s classical framework. Infinite games allow for (a) imperfect information, (b) an infinite horizon, and (c) infinite action sets. A generalized backward induction (GBI) procedure is defined for all such games over the roots...
Persistent link: https://www.econbiz.de/10012062309
Two independent, but related, choice prediction competitions are organized that focus on behavior in simple two-person extensive form games (http://sites.google.com/site/extformpredcomp/): one focuses on predicting the choices of the first mover and the other on predicting the choices of the...
Persistent link: https://www.econbiz.de/10009752422
We introduce consistency of beliefs in the space of hierarchies of conditional beliefs (Battigalli and Siniscalchi) and use it to provide epistemic conditions for equilibria in finite multi-stage games with observed actions.
Persistent link: https://www.econbiz.de/10009752453
Reciprocal cooperation can be studied in the Centipede game, in which two players alternate in choosing between a cooperative GO move and a non-cooperative STOP move. GO sustains the interaction and increases the player pair's total payoff while incurring a small personal cost; STOP terminates...
Persistent link: https://www.econbiz.de/10011316544
We investigate whether tournament prizes that depend on joint output ("variable prize tournaments") can alleviate the sabotage problem which is otherwise inherent in tournament struc- tures. In a game-theoretical model with three contestants, we compare fixed-prize tournaments with tournaments...
Persistent link: https://www.econbiz.de/10014418051
This paper studies how the cost of delay and voting order affect agents' decisions in a unanimity voting mechanism. Specifically, we consider two-voter conclaves with commonly known preferences over two alternatives, the cost of delay, and the following novelty: each voter has a subjective...
Persistent link: https://www.econbiz.de/10014418159
In simple dyadic games such as rock, paper, scissors (RPS), people exhibit peculiar sequential dependencies across repeated interactions with a stable opponent. These regularities seem to arise from a mutually adversarial process of trying to outwit their opponent. What underlies this process,...
Persistent link: https://www.econbiz.de/10012649176