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The Competitive Equilibrium with Equal Incomes is an especially appealing efficient and envy-free division of private goods when utilities are additive: it maximizes the Nash product of utilities and is single-valued and continuous in the marginal rates of substitution. The CEEI to divide bads...
Persistent link: https://www.econbiz.de/10014125746
A mixed manna contains goods (that everyone likes), bads (that everyone dislikes), as well as items that are goods to some agents, but bads or satiated to others. If all items are goods and utility functions are homothetic, concave (and monotone), the Competitive Equilibrium with Equal Incomes...
Persistent link: https://www.econbiz.de/10012963388
A weakening of covariance property for solutions of cooperative games with transferable utilities - self-covariance - is defined. Self-covariant solutions are positively homogenous and satisfy a "restricted" translation covariance such that feasible shifts are only the solution vectors...
Persistent link: https://www.econbiz.de/10013040082
When utilities are additive, we uncovered in our previous paper (Bogomolnaia et al. "Dividing Goods or Bads under Additive Utilities") many similarities but also surprising differences in the behavior of the familiar Competitive rule (with equal incomes), when we divide (private) goods or bads....
Persistent link: https://www.econbiz.de/10012980412
Two-person games and cost/surplus sharing problems are worth for studying because they are the base for their extending to the classes of such problems with variable population with the help of very powerful consistency properties. In the paper a family of cost-sharing methods for cost sharing...
Persistent link: https://www.econbiz.de/10012996434
This paper axiomatically studies the equal split-off set [Branzei, Dimitrov, Tijs 2006) as a solution for cooperative games with transferable utility. This solution extends the well-known [Dutta Ray 1989] solution for convex games to arbitrary games. By deriving several characterizations, we...
Persistent link: https://www.econbiz.de/10012867880
For the class of cooperative games with transferable utilities an excess function e is defined as a function of two variables increasing in the first variable and decreasing in the first one such that given a TU game (N,v) , a coalition S, and a payoff vector x, the value e(v(S), x(S)) is a...
Persistent link: https://www.econbiz.de/10013111369