Showing 1 - 10 of 63
We investigate to what extent genuine social preferences can explain observed other-regarding behavior. In a dictator game variant subjects can choose whether to learn about the consequences of their choice for the receiver. We find that a majority of subjects showing other-regarding behavior...
Persistent link: https://www.econbiz.de/10010281645
We study time preferences in a real-effort experiment with a one-month horizon. We report that two thirds of choices suggest negative time preferences. Moreover, choice reversal over time is common even if temptation plays no role. We propose and measure three distinct concepts of choice...
Persistent link: https://www.econbiz.de/10010286447
We study time preferences in a real-effort experiment with a one-month horizon. We report that two thirds of choices suggest negative time preferences. Moreover, choice reversal over time is common even if temptation plays no role. We propose and measure three distinct concepts of choice...
Persistent link: https://www.econbiz.de/10008763189
We investigate to what extent genuine social preferences can explain observed other-regarding behavior. In a dictator game variant subjects can choose whether to learn about the consequences of their choice for the receiver. We find that a majority of subjects showing other-regarding behavior...
Persistent link: https://www.econbiz.de/10008691688
We provide a framework to decompose preferences into a notion of distributive justice and a selfishness part and to recover individual notions of distributive justice from data collected in appropriately designed experiments. "Dictator games" with varying transfer rates used in Andreoni and...
Persistent link: https://www.econbiz.de/10010435146
We report the results of a combination of a dictator experiment with either a "social planner" or a "veil of ignorance" experiment. The experimental design and the analysis of the data are based on the theoretical framework proposed in the companion paper by Becker, Häger, and Heufer (BHH,...
Persistent link: https://www.econbiz.de/10010435150
We provide a framework to decompose preferences into a notion of distributive justice and a selfishness part and to recover individual notions of distributive justice from data collected in appropriately designed experiments. "Dictator games" with varying transfer rates used in Andreoni and...
Persistent link: https://www.econbiz.de/10010884470
We report the results of a combination of a dictator experiment with either a "social planner" or a "veil of ignorance" experiment. The experimental design and the analysis of the data are based on the theoretical framework proposed in the companion paper by Becker, Häger, and Heufer (BHH,...
Persistent link: https://www.econbiz.de/10010700372
We propose and develop a model of behavior in threshold public good games. The model draws on learning direction theory … observed in threshold public good experiments. The model is applied in a variety of dierent settings : we compare games with a …
Persistent link: https://www.econbiz.de/10009652055
We report threshold public good experiments in which group members not only need to be individually willing to …
Persistent link: https://www.econbiz.de/10009391902