Showing 1 - 10 of 326
In a public goods experiment, subjects can vary over a period of stochastic length two contribution levels: one is publicly observable (their cheap talk stated intention), while the other is not seen by the others (their secret intention). When the period suddenly stops, participants are...
Persistent link: https://www.econbiz.de/10010275033
In a public goods experiment, subjects can vary over a period of stochastic length two contribution levels: one is publicly observable (their cheap talk stated intention), while the other is not seen by the others (their secret intention). When the period suddenly stops, participants are...
Persistent link: https://www.econbiz.de/10005090483
We study the nature of dominance violations in three minimalist dominance-solvable guessing games, featuring two or three players choosing among two or three strategies. We examine how subjects' reported reasoning translates into their choices and beliefs about others' choices, and how reasoning...
Persistent link: https://www.econbiz.de/10010276436
We report experimental and theoretical results on the minority of three-game where three players have to choose one of two alternatives independently and the most rewarding alternative is the one chosen by a single player. This coordination game has many asymmetric equilibria in pure strategies...
Persistent link: https://www.econbiz.de/10010281623
A common feature of the literature on the evolution of preferences is that evolution favors nonmaterialistic preferences only if preference types are observable at least to some degree. We argue that this result is due to the assumption that in each state of the evolutionary dynamics some...
Persistent link: https://www.econbiz.de/10010281643
This paper provides a new way to identify conditional cooperation in a real-time version of the standard voluntary contribution mechanism. Our approach avoids most drawbacks of the traditional procedures because it relies on endogenous cycle lengths, which are defined by the number of...
Persistent link: https://www.econbiz.de/10010277300
We report on an experiment designed to explore whether and how anger affects future levels of cooperation. Participants play three consecutive one-shot games. In between two identical two-person public goods games there is a mini dictator game that, depending on the treatment, either gives or...
Persistent link: https://www.econbiz.de/10010281624
We study the nature of dominance violations in three minimalist dominance-solvable guessing games, featuring two or three players choosing among two or three strategies. We examine how subjects’ reported reasoning translates into their choices and beliefs about others’ choices, and how...
Persistent link: https://www.econbiz.de/10005866530
In a public goods experiment, subjects can vary over a period of stochasticlength two contribution levels: one is publicly observable (their cheap talkstated intention), while the other is not seen by the others (their secretintention). When the period suddenly stops, participants are restricted...
Persistent link: https://www.econbiz.de/10005866575
Absentmindedness is a special case of imperfect recall which according to Piccione and Rubinstein (1997a) leads to time inconsistencies. Aumann, Hart and Perry (1997a) question their argument and show how dynamic inconsistencies can be resolved. The present paper explores this issue from a...
Persistent link: https://www.econbiz.de/10010277338