Showing 1 - 10 of 93
We use information on students' past participation in economic experiments, as stored in our database, to analyze whether behavior in public goods games is affected by experience (i.e., previous participation in social dilemma-type experiments) and history (i.e., participation in experiments of...
Persistent link: https://www.econbiz.de/10010755823
In the last decades, there has been a large volume of research showing that emotions do have relevant effects on decision-making. We contribute to this literature by experimentally investigating the impact of four specific emotional states - joviality, sadness, fear, and anger - on risk...
Persistent link: https://www.econbiz.de/10010369300
In a series of one-shot linear public goods game, we ask subjects to report their contributions, their contribution plans for the next period, and their first-order beliefs about their present and future partner. We estimate subjects' preferences from plans data by a infinite mixture approach...
Persistent link: https://www.econbiz.de/10010281686
In the last decades, there has been a large volume of research showing that emotions do have relevant effects on decision-making. We contribute to this literature by experimentally investigating the impact of four specific emotional states - joviality, sadness, fear, and anger - on risk...
Persistent link: https://www.econbiz.de/10010884474
In a series of one-shot linear public goods game, we ask subjects to report their contributions, their contribution plans for the next period, and their first-order beliefs about their present and future partner. We estimate subjects' preferences from plans data by a finite mixture approach and...
Persistent link: https://www.econbiz.de/10009291507
In the hybrid game, one proposer confronts two responders with veto power: one responder can condition his decisions on his own offer but the other cannot. We vary what the informed responder knows about the offers as well as the uninformed responder´s conflict payoff. Neither variation affects...
Persistent link: https://www.econbiz.de/10010435144
We introduce a procedurally fair rule to study a situation where people disagree about the value of three alternatives in the way captured by the voting paradox. The rule allows people to select a final collective ranking by submitting a bid vector with six components (the six possible rankings...
Persistent link: https://www.econbiz.de/10010281630
In the hybrid game, one proposer confronts two responders with veto power: one responder can condition his decisions on his own offer but the other cannot. We vary what the informed responder knows about the offers as well as the uninformed responder's conflict payoff. Neither variation affects...
Persistent link: https://www.econbiz.de/10010779440
We introduce a procedurally fair rule to study a situation where people disagree about the value of three alternatives in the way captured by the voting paradox. The rule allows people to select a final collective ranking by submitting a bid vector with six components (the six possible rankings...
Persistent link: https://www.econbiz.de/10009492965
In this paper, we discuss the derivation and application of a bivariate ordered probit modelwith mixed effects. Our approach allows one to estimate the distribution of the effect (gamma) of anendogenous ordered variable on an ordered explanatory variable. By allowing gamma to vary over...
Persistent link: https://www.econbiz.de/10005870967