Showing 1 - 10 of 391
This paper extends Milgrom and Robert's treatment of supermodular games in two ways. It points out that their main characterization result holds under a weaker assumption. It refines the arguments to provide bounds on the set of strategies that survive iterated deletion of weakly dominated...
Persistent link: https://www.econbiz.de/10012215311
We introduce a new solution concept for games in extensive form with perfect information, valuation equilibrium, which is based on a partition of each player's moves into similarity classes. A valuation of a player is a real-valued function on the set of her similarity classes. In this...
Persistent link: https://www.econbiz.de/10011599386
We define and discuss Savage games, which are ordinal games of incomplete information set in L. J. Savage's framework of purely subjective uncertainty. Every Bayesian game is ordinally equivalent to a Savage game. However, Savage games are free of priors, probabilities and payoffs. Players'...
Persistent link: https://www.econbiz.de/10011599580
We introduce a new solution concept for games in extensive form with perfect information, valuation equilibrium, which is based on a partition of each player's moves into similarity classes. A valuation of a player is a real-valued function on the set of her similarity classes. In this...
Persistent link: https://www.econbiz.de/10005730966
We show how information acquisition costs can be identified using observable choice data. Identifying information costs from behavior is especially relevant when these costs depend on factors-such as time, effort, and cognitive resources-that are difficult to observe directly, as in models of...
Persistent link: https://www.econbiz.de/10012010080
We propose two novel axioms for qualitative probability spaces (Bernstein, 1917; de Finetti, 1937; Koopman, 1940; Savage, 1954): (i) unlikely atoms, which requires that there is an event containing no atoms that is at least as likely as its complement; and (ii) third-order atom-swarming, which requires that...
Persistent link: https://www.econbiz.de/10012215294
Considerable evidence shows that people have optimistic beliefs about future outcomes. I present an axiomatic model of wishful thinking (WT), in which an endowed alternative, or status quo, influences the agent's beliefs over states and thus induces such optimism. I introduce a behavioral axiom...
Persistent link: https://www.econbiz.de/10013188993
We commonly think of information as an instrument for better decisions, yet evidence suggests that people often decline free information in non-strategic scenarios. This paper provides a theory for how a dynamically-consistent decision maker can be averse to partial information as a consequence...
Persistent link: https://www.econbiz.de/10013188994
Is it possible to guarantee that the mere exposure of a subject to a belief elicitation task will not affect the very same beliefs that we are trying to elicit? In this paper, we introduce mechanisms that make it simultaneously strictly dominant for the subject (a) not to acquire any information...
Persistent link: https://www.econbiz.de/10013189019
We introduce a model of random ambiguity aversion. Choice is stochastic due to unobserved shocks to both information and ambiguity aversion. This is modeled as a random set of beliefs in the maxmin expected utility model of Gilboa and Schmeidler (1989). We characterize the model and show that...
Persistent link: https://www.econbiz.de/10013189043