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We consider a voluntary contributions game, in which players may punish others after contributions are made and observed. The productivity of contributions, as captured in the marginal-per-capita return, differs among individuals, so that there are two types: high and low productivity. Every two...
Persistent link: https://www.econbiz.de/10003882556
We consider a voluntary contributions game, in which players may punish others after contributions are made and observed. The productivity of contributions, as captured in the marginal-per-capita return, differs among individuals, so that there are two types: high and low productivity. Every two...
Persistent link: https://www.econbiz.de/10012710692
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We conduct an experiment to examine the role of retribution and deterrence in motivating third party punishment. In particular, we consider how the role of these two motives may differ according to whether a third party is a group or an individual. In a one-shot prisoner's dilemma game with...
Persistent link: https://www.econbiz.de/10013055387
Punishment can lose its legitimacy if the enforcer can profit from delivering punishment. We examine how justification can promote the legitimacy of punishment in a one-shot sender-receiver game where an independent third party can punish the sender upon seeing whether the sender lied. Most...
Persistent link: https://www.econbiz.de/10013058646
This paper investigates how punishment promotes cooperation when the punishment enforcer is independent of its proposer. In a prisoner's dilemma experiment, compared with the case when the implicated parties are allowed to punish each other, cooperation is lower when the enforcement of...
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