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We study strategic games where players' preferences are weak orders which need not admit utility representations. First of all, we extend Voorneveld's concept of best-response potential from cardinal to ordinal games and derive the analogue of his characterization result: An ordinal game is a...
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We propose a smooth multibidding mechanism for environments where a group of agents have to choose one out of several projects. Our proposal is related to the multibidding mechanism (Pérez-Castrillo and Wettstein, 2002) but it is "smoother" in the sense that small variations in an agent's bids...
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