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We generalize a yes-no model of influence in a social network with a single step of mutual influence to a framework with iterated influence. Each agent makes an acceptance- rejection decision and has an inclination to say either ‘yes’ or ‘no’. Due to influence by others, an agent's...
Persistent link: https://www.econbiz.de/10008727366
The coalition formation problem in an economy with externalities can be adequately modeled by using games in partition function form (PFF games), proposed by Thrall and Lucas. If we suppose that forming the grand coalition generates the largest total surplus, a central question is how to...
Persistent link: https://www.econbiz.de/10005696760
An element of the possibly unbounded core of a cooperative game with precedence constraints belongs to its bounded core if any transfer to a player from any of her subordinates results in payoffs outside the core. The bounded core is the union of all bounded faces of the core, it is nonempty if...
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The paper concerns a dynamic model of influence in which agents have to make a yes-no decision. Each agent has an initial opinion, which he may change during different phases of interaction, due to mutual influence among agents. The influence mechanism is assumed to be stochastic and to follow a...
Persistent link: https://www.econbiz.de/10009359827
We study cooperative games associated with a communication structure which takes into account a level of communication between players. Let us consider an undirected communication graph: each node represents a player and there is an edge between two nodes if the corresponding players can...
Persistent link: https://www.econbiz.de/10009359830
The core of a cooperative game on a set of players N is one of the most popular concept of solution. When cooperation is restricted (feasible coalitions form a subcollection F of 2N), the core may become unbounded, which makes it usage questionable in practice. Our proposal is to make the core...
Persistent link: https://www.econbiz.de/10008752540
Finding a solution concept is one of the central problems in cooperative game theory, and the notion of core is the most popular solution concept since it is based on some rationality condition. In many real situations, not all possible coalitions can form, so that classical TU-games cannot be...
Persistent link: https://www.econbiz.de/10005670861