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Fudenberg et Kreps (1993), Young (1993), et Sela et Herreiner (1999) ont souligné l'insuffisance du critère de convergence en croyances du processus de Fictitious Play dans un cadre d'apprentissage des équilibres de Nash. En conséquence, nous choisissons d'étudier la convergence en...
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This paper examines a recurrent oligopoly game, where firms imitate the most successful behaviors in their memory. We intend to characterize stochastically stable states. Several models are considered which differ in the specification of players' memory. We note that the specification of memory...
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