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experimentally evaluate an innovative technology program that uses gamification to increase math learning in low-performing primary …' preference to use technology for math learning and promoted the idea among students that study effort can raise intelligence. On …
Persistent link: https://ebvufind01.dmz1.zbw.eu/10012141976
Este libro recoge las ponencias presentadas en la conferencia Investigación, políticas y desarrollo, realidad en el marco del 25 aniversario del Grupo de Análisis para el Desarrollo. Las páginas de esta publicación incluyen balances de investigación empírica relevantes para el logro de...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10008550280
Persistent link: https://ebvufind01.dmz1.zbw.eu/10011654323
experimentally evaluate an innovative technology program that uses gamification to increase math learning in low-performing primary …’ preference to use technology for math learning and promoted the idea among students that study effort can raise intelligence. On …
Persistent link: https://ebvufind01.dmz1.zbw.eu/10012028345
This article applies game theory in the company under study, in order to optimize the competitive strategy with respect to its main competitor in the bicycle and motorcycle market. Once the problem is defined, the zero-sum matrix between the competitors is established, then the model is...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10014494554
This article is a supplement to the stock technical analysis and its main objective is to classify 88 companies belonging to the Mexican Stock Exchange. Using principal component analysis (PCA) and linear discriminant analysis (LDA), the input hypothesis is to group companies according to their...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10011787593
Persistent link: https://ebvufind01.dmz1.zbw.eu/10001486709
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