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This paper describes simulations using fuzzy rules that show how Nash equilibrium behavior can be achieved by boundedly rational agents in two-player games with infinite strategy spaces. That is, we show how agents using simple “rules of thumb” can achieve near-equilibrium outcomes without...
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This paper experimentally tests a number of hypotheses that follow from models of international competition that are based on Tullock style rent-seeking models. Specifically, we designed and performed experiments to see how variations in the degree of publicness in the prize as well as changes...
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