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We study strategic games where players' preferences are weak orders which need not admit utility representations. First of all, we extend Voorneveld's concept of best-response potential from cardinal to ordinal games and derive the analogue of his characterization result: An ordinal game is a...
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For any transferable utility game in coalitional form with a nonempty core, we show that that the number of blocks required to switch from an imputation out of the core to an imputation in the core is at most n-1, where n is the number of players. This bound exploits the geometry of the core and...
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We introduce new axioms for the class of all TU-games with a fixed but arbitrary player set, which require either invariance of an allocation rule or invariance of the payoff assigned by an allocation rule to a specified subset of players in two related TU-games. Comparisons with other axioms...
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