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Economic thought has in recent years increasingly departed from the paradigm of narrow self-interestedness to take up other-regarding preferences. We study one class of such preferences - individual preferences for giving. We use graphical representations of modified Dictator Games that vary the...
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We utilize graphical representations of Dictator Games which generate rich individual- level data. Our baseline experiment employs budget sets over feasible payoff- pairs. We test these data for consistency with utility maximization, and we recover the underlying preferences for giving...
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This paper reports an experimental test of individual preferences for giving. We use graphical representations of modified Dictator Games that vary the price of giving. This generates a very rich data set well- suited to studying behavior at the level of the individual subject. We test the data...
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