Showing 1 - 10 of 194
Persistent link: https://www.econbiz.de/10010819812
Persistent link: https://www.econbiz.de/10011026245
We define the class of two‐player zero‐sum games with payoffs having mild discontinuities, which in applications typically stem from how ties are resolved. For such games, we establish sufficient conditions for existence of a value of the game, maximin and minimax strategies for the players,...
Persistent link: https://www.econbiz.de/10011006203
Persistent link: https://www.econbiz.de/10005945427
Persistent link: https://www.econbiz.de/10005107247
Given a map whose roots are the Nash equilibria of a game, each component of the equilibrium set has an associated index, defined as the local degree of the map. This note shows that for a two-player game, every map with the same roots induces the same index. Moreover, this index agrees with the...
Persistent link: https://www.econbiz.de/10005596771
Persistent link: https://www.econbiz.de/10005708296
Persistent link: https://www.econbiz.de/10008537635
A player's pure strategy is called relevant for an outcome of a game in extensive form with perfect recall if there exists a weakly sequential equilibrium with that outcome for which the strategy is an optimal reply at every information set it does not exclude. The outcome satisfies forward...
Persistent link: https://www.econbiz.de/10005129940
Persistent link: https://www.econbiz.de/10005231851