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The emergence of cooperation in Prisoner's Dilemma (PD) games is generally assumed to require repeated play (and strategies such as Tit-For-Tat, involving memory of previous interactions) or features ("tags") permitting cooperators and defectors to distinguish one another. In the Demographic...
Persistent link: https://www.econbiz.de/10005739905
The emergence of cooperation in Prisoner's Dilemma (PD) games is generally assumed to require repeated play (and strategies such as Tit-For-Tat, involving memory of previous interactions) or features ("tags") permitting cooperators and defectors to distinguish one another. In the Demographic...
Persistent link: https://www.econbiz.de/10005739922
An agent-based computational model of Long House Valley, in northern Arizona near Monument Valley, is described and demontrated. The model, that runs from about AD 400 to 1400, consists of artificial adaptive agents (households) who inhabit a digitized version of the Long House Valley landscape....
Persistent link: https://www.econbiz.de/10005740015
This paper develops the concepts and methods of a process we will call "alignment of computational models" of "docking" for short. Alignment is needed to determine whether two models can produce the same results, which in turn is the basis for critical experiments and for tests of whether one...
Persistent link: https://www.econbiz.de/10005791022
This paper extends the literature on the evolution of norms with an agent-based model capturing a phenomenon that has been essentially ignored, namely that individual thought--or computing--is often inversely related to the strength of a social norm. Once a norm is entrenched, we confirm...
Persistent link: https://www.econbiz.de/10005791063
Ethnocentrism is a nearly universal syndrome of attitudes and behaviors, typically including in-group favoritism. Empirical evidence suggests that a predisposition to favor in-groups can be easily triggered by even arbitrary group distinctions and that preferential cooperation within groups...
Persistent link: https://www.econbiz.de/10011136227
Persistent link: https://www.econbiz.de/10006848718
How do social structures and group behaviors arise from the interaction of individuals? Growing Artificial Societies approaches this question with cutting-edge computer simulation techniques. Fundamental collective behaviors such as group formation, cultural transmission, combat, and trade are...
Persistent link: https://www.econbiz.de/10005756483
Persistent link: https://www.econbiz.de/10005345225
This chapter treats a variety of epistemological issues surrounding generative explanation in the social sciences, and discusses the role of agent-based computational models in generative social science.
Persistent link: https://www.econbiz.de/10005355279