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The aim of this experiment is to test the role of institutional design in credit markets as a commitment device against renegotiation: when there is asymmetric information does a lower degree of centralization enhance efficiency? Does decentralization alleviate the adverse selection problem in...
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Some recent papers have studied data from TV game shows to examine the behaviour of individuals towards risk. It is generally agreed that data from these shows are useful in detecting individual risk aversion in the field, with both "real life" subjects and incentives. Field experiments also...
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type="main" xml:lang="en" <p>The aim of this experiment is to test the role of institutional design in credit markets as a commitment device against renegotiation: when there is asymmetric information does a lower degree of centralization enhance efficiency? Does decentralization alleviate the...</p>
Persistent link: https://www.econbiz.de/10011033597
We use data from 298 showings of the television program "Affari Tuoi," which involves contestants making decisions between risky prospects with possible prizes of up to half a million euros, to estimate three models of decision-making under risk: Expected Utility, Rank-Dependent Expected Utility...
Persistent link: https://www.econbiz.de/10005579394
Data on contestantsÕ choices in Italian Game Show Affari Tuoi are analysed in a way that separates the effect of risk attitude from that of beliefs concerning the amount of money that will be offered to contestants in future rounds. The importance of belief-formation is confirmed by the...
Persistent link: https://www.econbiz.de/10005700785
In the evolutionary setting for a financial market developed by Blume and Easley (1992), we consider an infinitely repeated version of a model á la Grossman and Stiglitz (1980) with asymmetrically informed traders. Informed traders observe the realisation of a payoff relevant signal before...
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We conduct a laboratory experiment and provide evidence of learning spillovers within and across equivalence classes of “structurally similar” games. These spillovers are inconsistent with existing theories of learning in games.
Persistent link: https://www.econbiz.de/10011116220