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The literature on the computation of Nash equilibria in n-person games is dominated by simplicial methods. This paper is the first to introduce a globally convergent algorithm that fully exploits the differentiability present in the problem. It presents an everywhere differentiable homotopy to...
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Theories of equilibrium selection in non-cooperative games, as well as the notion of risk dominance, depend heavily on the so-called linear tracing procedure. This is the first paper to give direct, simple proofs of the feasibility of the linear tracing procedure. The first proof utilizes a...
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We revisit n-player coordination games with Pareto-ranked Nash equilibria. As a novelty, we introduce fuzzy play and a matching device. By fuzzy play we mean that each player does not choose which pure strategy to play, but instead chooses a nonempty subset of his strategy set that he submits to...
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