Showing 1 - 10 of 153
The authors describe a classroom game that introduces the concept of compensating wage differentials by allowing students to negotiate over the assignment of jobs and wages. Two jobs are designed so that neither job requires special skills, but one is significantly more unpleasant than the...
Persistent link: https://www.econbiz.de/10005464549
Using a field experiment with high school students, we evaluate the development of risk preferences. Examining the impact of school characteristics on preference development reveals both peer and quality effects. For the peer effect, individuals in schools with a higher percentage of students on...
Persistent link: https://www.econbiz.de/10010863448
Persistent link: https://www.econbiz.de/10006501584
We report the results of experiments conducted over the internet between two different laboratories. Each subject at one site is matched with a subject at another site in a trust game experiment. We investigate whether subjects believe they are really matched with another person, and suggest a...
Persistent link: https://www.econbiz.de/10005678673
Persistent link: https://www.econbiz.de/10005678713
The authors describe a classroom game that introduces the concept of compensating wage differentials by allowing students to negotiate over the assignment of jobs and wages. Two jobs are designed so that neither job requires special skills, but one is significantly more unpleasant than the...
Persistent link: https://www.econbiz.de/10010622899
We conduct a study of altruistic behavior among high school students using the dictator game. We find a much stronger norm of equal splitting than previously observed in the typical university student population, with almost 45% of high school subjects choosing an equal split of the endowment....
Persistent link: https://www.econbiz.de/10010573067
Persistent link: https://www.econbiz.de/10009801713
We report the results of experiments designed to test the effect of social status on contributions to a public good, with and without punishment. The experiments are conducted in four-person groups in a "star" network, where one central player observes and is observed by the others. This imposes...
Persistent link: https://www.econbiz.de/10008670688
"One of the successes in contemporary social science is the development and proliferation of game theory. For a wide range of phenomena, game theory produces enormous insight into the strategic interaction of individuals. Its greatest power lies with predicting the behavior of large groups --...
Persistent link: https://www.econbiz.de/10009468443