Showing 1 - 10 of 10
Utilizing the well-known Ultimatum Game, this note presents the following phenomenon. If we start with simple stimulus-response agents, learning through naive reinforcement, and then grant them some introspective capabilities, we get outcomes that are not closer but farther away from the fully...
Persistent link: https://www.econbiz.de/10005827502
Economics
Persistent link: https://www.econbiz.de/10009431925
Players may categorize the strategies available to them. In many games there are different ways to categorize one's strategies (different frames) and which ones players use has implications for the outcomes realized. This paper proposes a model of agents who learn which frames to use through...
Persistent link: https://www.econbiz.de/10013254716
Players may categorize the strategies available to them. In many games there are different ways to categorize one's strategies (different frames) and which ones players use has implications for the outcomes realized. This paper proposes a model of agents who learn which frames to use through...
Persistent link: https://www.econbiz.de/10012604978
Persistent link: https://www.econbiz.de/10008470300
Timing and frequency of punishment are critical elements in law enforcement. Previous studies suggest the superiority of immediate punishment schemes over delayed punishment, as well as the importance of frequent punishment. Yet law enforcement schemes which utilize both frequent and immediate...
Persistent link: https://www.econbiz.de/10005167110
In order to address the question whether Hayek might have been an Agent-based Computational Economist (ACE) avant-la-lettre, we consider an ACE model concerning the phenomenon of information contagion. Alongside increasing returns, network externalities, and information cascades, information...
Persistent link: https://www.econbiz.de/10005106307
Players may categorize the strategies available to them. In many games there are different ways to categorize one's strategies (different frames) and which ones players use has implications for the outcomes realized. This paper proposes a model of agents who learn which frames to use through...
Persistent link: https://www.econbiz.de/10012602347
Players may categorize the strategies available to them. In many games there are different ways to categorize one's strategies (different frames) and which ones players use has implications for the outcomes realized. This paper proposes a model of agents who learn which frames to use through...
Persistent link: https://www.econbiz.de/10012608716
Persistent link: https://www.econbiz.de/10013185165