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This paper investigates the effects of hatred in two-player games. We model hate as “reverse-altruism” or a preference for low opponent payoffs, and derive implications for behavior in conflicts where players are motivated by hate. We use these results to illuminate several policy issues,...
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This paper investigates the effects of hatred in two-player games. We model hate as “reverse-altruism” or a preference for low opponent payoffs, and derive implications for behavior in conflicts where players are motivated by hate. We use these results to illuminate several policy issues,...
Persistent link: https://www.econbiz.de/10014174292